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Deathmatch FAQ

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Categories: Project | Deathmatch

Contents

  • 1 Maps
    • 1.1 What maps will BM:DM include?
    • 1.2 Will we be able to make custom maps for DM mod?
  • 2 Models
    • 2.1 Will BM:DM have the same character models of the original Half-Life multiplayer?
    • 2.2 Will we be able to adjust the color scheme of the models?
    • 2.3 So, it means that will be possible to use the Face Creation System to generate random faces for my model?
  • 3 Gameplay
    • 3.1 Is strafe-jump (bunnyhop) and Tau-jump possible in BM:DM?


« Frequently Asked Questions »
General FAQ       •       Single-Player       •       Co-operative
 

Maps

What maps will BM:DM include?

Black Mesa: Deathmatch will include all of the same maps as Half-life deathmatch originally included.

Will we be able to make custom maps for DM mod?

Yes, everything will be included that is needed to make your own maps, including a FGD. An add-on system like L4D or Garry's Mod will not be provided [1].


Models

Will BM:DM have the same character models of the original Half-Life multiplayer?

Current plans include Scientists, Security Guards, HECU Marines and Helmeted HEV suits. [2] The "Robo" model that featured in Half-Life: Deathmatch will not be in Black Mesa: Deathmatch; the zombie model, however, will be returning [3]. The Gina Cross model can be possibly added, but it is not yet confirmed [4].

Will we be able to adjust the color scheme of the models?

Not at the moment. You might be able to customise your characters in other ways, though. [5]

So, it means that will be possible to use the Face Creation System to generate random faces for my model?

No. [6]


Gameplay

Is strafe-jump (bunnyhop) and Tau-jump possible in BM:DM?

No to strafe-jump [7], yes to Tau-jump [8].


« Frequently Asked Questions »
General FAQ       •       Single-Player       •       Co-operative
 
Retrieved from "http://wiki.blackmesasource.com/Deathmatch_FAQ"
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