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Music & Sound

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Categories: Singleplayer | Stub

Contents

  • 1 Black Mesa OST
  • 2 Black Mesa OST (Early samples)
  • 3 Sound effects and ambient sounds

Black Mesa OST

The Black Mesa OST [1] features 25 tracks composed by Joel Nielsen (http://www.joelnielsen.com/):

  • Theme (an old version is on the site)
  • Inbound Part 1
  • Inbound Part 2
  • Inbound Part 3
  • Anomalous Materials
  • Unforeseen Consequences
  • Office Complex (an old version is on the site as Blast Pit)
  • We've Got Hostiles (an old version is on the site as Topside)
  • Blast Pit Part 1
  • Blast Pit Part 2
  • Blast Pit Part 3
  • Power Up
  • On A Rail Part 1
  • On A Rail Part 2
  • Apprehension
  • Residue Processing (an old version is used in the teaser)
  • Questionable Ethics Part 1
  • Questionable Ethics Part 2
  • Surface Tension Part 1 (an old version is on the site as Surface Tension)
  • Surface Tension Part 2
  • Surface Tension Part 3 (an old version is used in the trailer)
  • Surface Tension Part 4
  • Forget About Freeman
  • Lambda Core
  • End Credits (an old version of the second half is on the site)

Black Mesa OST (Early samples)

Some early renditions of the Black Mesa Soundtrack:

  • Black Mesa Theme
  • Surface Tension Theme
  • Surface Tension Theme (long version)
  • We've Got Hostiles (also featured in the end of "Black Mesa Line Reading Outtakes" as a background music)
  • WGH Topside
  • Anomalous Materials
  • Blast Pit
  • On A Rail
  • End Credits (part 2)
  • Black Mesa Teaser Trailer (featured in the Teaser)
  • Black Mesa Trailer 2 Music (featured in the Official Trailer)
  • Demo 3 (featured in the "Early Trailer Test" with the map Crossfire)

Sound effects and ambient sounds

  • Joel Nielsen replaced most if not all hit sounds [2]
  • The ambient/environment noise folder alone is about a 1 gig. [3]
  • Jumping and landing sounds for different materials (Jumping on a solid metal box will sound different than a hollow box rather than playing the footstep sounds). Many of the foot step sounds are being replaced. [4]


Single-Player
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